SDK Overview of Level 4
SEE ALSO
DEFINE_CLASS(), DEFINE_METHOD(), DEFINE_PROPERTYGET(), DEFINE_PROPERTYSET(), DISPATCH_FACTORY(), DISPATCH_METHOD(), DISPATCH_PROPGET(), DISPATCH_PROPSET(), OBJECT_ASSIGN(), OBJECT_DELETE(), OBJECT_GETARG(), OBJECT_GETARGC(), OBJECT_GETDATA(), OBJECT_GETOBJECT(), OBJECT_GETPARAMETER(), OBJECT_GETPROPERTY(), OBJECT_GETTYPE(), OBJECT_GETVALUE(), OBJECT_NEW(), OBJECT_RETERROR(), OBJECT_RETPROPERTY(), OBJECT_RETRESULT(), OBJECT_SETARG(), OBJECT_SETDATA(), OBJECT_SETPROPERTY()
Macros
Level 4 DEFINE_XXX macros are used for defining classes and their associated methods that can be instantiated from the Recital 4GL. The DISPATCH_XXX macros are used to dispatch method calls in an OBJARG format to the specified methods. The OBJECT_XXX macros are use to access and return values passed to and from the object.
OBJARG
The OBJARG format is stored in a string in the format "X:ASCII" where 'X' can be any one of the following:
TYPE | DESCRIPTION |
---|---|
E | Error |
C | Character |
N | Numeric |
L | Logical |
D | Date |
T | Datetime |
Y | Currency |
O | Object |
OBJPTR
This macro is the pointer to an instantiated object defined by the class.
Object Data Structures
Public properties and methods need to be defined a structure for introspection called public_properties and public_methods. The structures are in an OBJARG format except for the last item which must be defined as an empty string. The string part of the OBJARG is defined as "Name;Type;Description", for example:
static char *public_properties[] = { "C:CHARVALUE;C;Character property value", "C:NUMVALUE;N;Numeric property value", "C:LOGVALUE;L;Logical property value", "C:DATEVALUE;D;Date property value", "C:TIMEVALUE;T;DateTime property value", "C:CURRVALUE;Y;Currency property value", "C:OBJVALUE;O;Object property value", "", }; static char *public_methods[] = { "C:DEFINE;L;Define settings in exception", "", };
Return codes
The macros OBJECT_ERROR and OBJECT_SUCCESS are defined to be used to return the result of a method call.