DISPATCH METHOD()
PURPOSE
A macro to dispatch a method passed to the object
SYNONYM
None
SYNOPSIS
#include "dbapi.h" DISPATCH_METHOD(classname, methodname) <input parameters> constant classname; /* class name that contains the method */ constant methodname; /* method name to dispatch */ <output parameters> none
DESCRIPTION
The DISPATCH_METHOD() macro is used to dispatch a method passed to the object. This macro should always be placed after the DISPATCH_FACTORY() macro in each defined class. After a method is dispatched by this macro, execution is returned to Recital.
EXAMPLE
The following example adds two DISPATCH_METHOD() macros for the constructor and destructor methods to a class called clsMyClass.
Example Recital program:
// The constructor is called when the object is created test = newobject("myclass") ? type("test") // The destructor is called when the object is released release test
Example in 'C' object:
#include "dbapi.h" DEFINE_CLASS(clsMyClass) { /* Dispatch factory methods and return */ DISPATCH_FACTORY(); /* Dispatch constructor and return */ DISPATCH_METHOD(clsMyClass, Constructor); /* Dispatch destructor and return */ DISPATCH_METHOD(clsMyClass, Destructor); }
SEE ALSO
DEFINE_CLASS(), DEFINE_METHOD(), DEFINE_PROPERTYGET(), DEFINE_PROPERTYSET(), DISPATCH_FACTORY(), DISPATCH_PROPGET(), DISPATCH_PROPSET(), OBJECT_ASSIGN(), OBJECT_DELETE(), OBJECT_GETARG(), OBJECT_GETARGC(), OBJECT_GETDATA(), OBJECT_GETOBJECT(), OBJECT_GETPARAMETER(), OBJECT_GETPROPERTY(), OBJECT_GETTYPE(), OBJECT_GETVALUE(), OBJECT_NEW(), OBJECT_RETERROR(), OBJECT_RETPROPERTY(), OBJECT_RETRESULT(), OBJECT_SETARG(), OBJECT_SETDATA(), OBJECT_SETPROPERTY()