DEFINE PROPERTYGET()
PURPOSE
A macro to define a method to get the value of a property
SYNONYM
None
SYNOPSIS
#include "dbapi.h" DEFINE_PROPERTYGET(classname, propertyname) <input parameters> constant classname; /* Class name that contains the property */ constant propertyname; /* Property name to define */ <output parameters> none
DESCRIPTION
The DEFINE_PROPERTYGET() macro is used to define a method to get the value of a property from a class that can be accessed from the Recital 4GL.
EXAMPLE
The following example defines a method to get the value of the property called NumValue for the class clsMyClass.
Example Recital program:
test = newobject("myclass") // Display the value of the property NumValue ? "numvalue", test.numvalue
Example in 'C' object:
#include "dbapi.h" /* Define get property method */ DEFINE_PROPERTYGET(clsMyClass, NumValue) { struct example_data *objectData = (struct example_data *)OBJECT_GETDATA(); if (objectData == NULL) return(-1); OBJECT_RETPROPERTY('N', objectData->prop_numvalue); }
SEE ALSO
DEFINE_CLASS(), DEFINE_METHOD(), DEFINE_PROPERTYSET(), DISPATCH_FACTORY(), DISPATCH_METHOD(), DISPATCH_PROPGET(), DISPATCH_PROPSET(), OBJECT_ASSIGN(), OBJECT_DELETE(), OBJECT_GETARG(), OBJECT_GETARGC(), OBJECT_GETDATA(), OBJECT_GETOBJECT(), OBJECT_GETPARAMETER(), OBJECT_GETPROPERTY(), OBJECT_GETTYPE(), OBJECT_GETVALUE(), OBJECT_NEW(), OBJECT_RETERROR(), OBJECT_RETPROPERTY(), OBJECT_RETRESULT(), OBJECT_SETARG(), OBJECT_SETDATA(), OBJECT_SETPROPERTY()