OBJECT DELETE()
PURPOSE
Deletes an instantiated object
SYNONYM
None
SYNOPSIS
#include "dbapi.h" OBJECT_DELETE(objptr) <input parameters> OBJECT objptr; /* Pointer to the object to be deleted */ <output parameters> none
DESCRIPTION
The OBJECT_DELETE() macro is used to delete an instantiated object. The object must have been first instantiated with OBJECT_NEW() or assigned with OBJECT_ASSIGN().
EXAMPLE
The following example deletes an object that was assigned to the ObjValue property from the destructor method for the class clsMyClass.
Example Recital program:
test = newobject("myclass") // The destructor is called when the object is released release test
Example in 'C' object:
#include "dbapi.h" DEFINE_METHOD(clsMyClass, Destructor) { struct example_data *objectData = (struct example_data *)OBJECT_GETDATA(); if (objectData != NULL) { if (objectData->prop_objvalue != NULL) OBJECT_DELETE(objectData->prop_objvalue); free(objectData); objectData = NULL; } return(0); }
SEE ALSO
DEFINE_CLASS(), DEFINE_METHOD(), DEFINE_PROPERTYGET(), DEFINE_PROPERTYSET(), DISPATCH_FACTORY(), DISPATCH_METHOD(), DISPATCH_PROPGET(), DISPATCH_PROPSET(), OBJECT_ASSIGN(), OBJECT_GETARG(), OBJECT_GETARGC(), OBJECT_GETDATA(), OBJECT_GETOBJECT(), OBJECT_GETPARAMETER(), OBJECT_GETPROPERTY(), OBJECT_GETTYPE(), OBJECT_GETVALUE(), OBJECT_NEW(), OBJECT_RETERROR(), OBJECT_RETPROPERTY(), OBJECT_RETRESULT(), OBJECT_SETARG(), OBJECT_SETDATA(), OBJECT_SETPROPERTY()