Difference between revisions of "SDK Overview of Level 4"
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Yvonnemilne (Talk | contribs) m (Overview of Level 4 moved to SDK Overview of Level 4) |
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− | == | + | ==Level 4 Functions== |
− | [[DEFINE_CLASS()]] | + | |
+ | |||
+ | {| class="wikitable" | ||
+ | !Function level 4||Description | ||
+ | |- | ||
+ | |[[DEFINE_CLASS()]]||Define a class | ||
+ | |- | ||
+ | |[[DEFINE_PROPERTYGET()]]||Define a get property | ||
+ | |- | ||
+ | |[[DEFINE_PROPERTYSET()]]||Define a set property | ||
+ | |- | ||
+ | |[[DEFINE_METHOD()]]||Define a method | ||
+ | |- | ||
+ | |[[DISPATCH_FACTORY()]]||Dispatch a factory method | ||
+ | |- | ||
+ | |[[DISPATCH_PROPGET()]]||Dispatch a get property | ||
+ | |- | ||
+ | |[[DISPATCH_PROPSET()]]||Dispatch a set property | ||
+ | |- | ||
+ | |[[DISPATCH_METHOD()]]||Dispatch a method | ||
+ | |- | ||
+ | |[[OBJECT_ASSIGN()]]||Assign a new object | ||
+ | |- | ||
+ | |[[OBJECT_DELETE()]]||Delete an existing object | ||
+ | |- | ||
+ | |[[OBJECT_GETARG()]]||Get argument value | ||
+ | |- | ||
+ | |[[OBJECT_GETARGC()]]||Get the number of arguments | ||
+ | |- | ||
+ | |[[OBJECT_GETDATA()]]||Get object's data area | ||
+ | |- | ||
+ | |[[OBJECT_GETOBJECT()]]||Get an object | ||
+ | |- | ||
+ | |[[OBJECT_GETPARAMETER()]]||Get parameter value | ||
+ | |- | ||
+ | |[[OBJECT_GETPROPERTY()]]||Get property value | ||
+ | |- | ||
+ | |[[OBJECT_GETTYPE()]]||Get parameter type | ||
+ | |- | ||
+ | |[[OBJECT_GETVALUE()]]||Get value to set property to | ||
+ | |- | ||
+ | |[[OBJECT_NEW()]]||Create a new object | ||
+ | |- | ||
+ | |[[OBJECT_RETERROR()]]||Return error | ||
+ | |- | ||
+ | |[[OBJECT_RETPROPERTY()]]||Return property value | ||
+ | |- | ||
+ | |[[OBJECT_RETRESULT()]]||Return the value of a result | ||
+ | |- | ||
+ | |[[OBJECT_SETARG()]]||Set argument value | ||
+ | |- | ||
+ | |[[OBJECT_SETDATA()]]||Set object's data area | ||
+ | |- | ||
+ | |[[OBJECT_SETPROPERTY()]]||Set property value | ||
+ | |- | ||
+ | |} | ||
Line 60: | Line 115: | ||
==Return codes== | ==Return codes== | ||
− | The macros | + | The macros OBJECT_ERROR and OBJECT_SUCCESS are defined to be used to return the result of a method call. |
[[Category:Documentation]] | [[Category:Documentation]] | ||
[[Category:SDK]] | [[Category:SDK]] |
Latest revision as of 14:15, 30 March 2009
Level 4 Functions
Function level 4 | Description |
---|---|
DEFINE_CLASS() | Define a class |
DEFINE_PROPERTYGET() | Define a get property |
DEFINE_PROPERTYSET() | Define a set property |
DEFINE_METHOD() | Define a method |
DISPATCH_FACTORY() | Dispatch a factory method |
DISPATCH_PROPGET() | Dispatch a get property |
DISPATCH_PROPSET() | Dispatch a set property |
DISPATCH_METHOD() | Dispatch a method |
OBJECT_ASSIGN() | Assign a new object |
OBJECT_DELETE() | Delete an existing object |
OBJECT_GETARG() | Get argument value |
OBJECT_GETARGC() | Get the number of arguments |
OBJECT_GETDATA() | Get object's data area |
OBJECT_GETOBJECT() | Get an object |
OBJECT_GETPARAMETER() | Get parameter value |
OBJECT_GETPROPERTY() | Get property value |
OBJECT_GETTYPE() | Get parameter type |
OBJECT_GETVALUE() | Get value to set property to |
OBJECT_NEW() | Create a new object |
OBJECT_RETERROR() | Return error |
OBJECT_RETPROPERTY() | Return property value |
OBJECT_RETRESULT() | Return the value of a result |
OBJECT_SETARG() | Set argument value |
OBJECT_SETDATA() | Set object's data area |
OBJECT_SETPROPERTY() | Set property value |
Macros
Level 4 DEFINE_XXX macros are used for defining classes and their associated methods that can be instantiated from the Recital 4GL. The DISPATCH_XXX macros are used to dispatch method calls in an OBJARG format to the specified methods. The OBJECT_XXX macros are use to access and return values passed to and from the object.
OBJARG
The OBJARG format is stored in a string in the format "X:ASCII" where 'X' can be any one of the following:
TYPE | DESCRIPTION |
---|---|
E | Error |
C | Character |
N | Numeric |
L | Logical |
D | Date |
T | Datetime |
Y | Currency |
O | Object |
OBJPTR
This macro is the pointer to an instantiated object defined by the class.
Object Data Structures
Public properties and methods need to be defined a structure for introspection called public_properties and public_methods. The structures are in an OBJARG format except for the last item which must be defined as an empty string. The string part of the OBJARG is defined as "Name;Type;Description", for example:
static char *public_properties[] = { "C:CHARVALUE;C;Character property value", "C:NUMVALUE;N;Numeric property value", "C:LOGVALUE;L;Logical property value", "C:DATEVALUE;D;Date property value", "C:TIMEVALUE;T;DateTime property value", "C:CURRVALUE;Y;Currency property value", "C:OBJVALUE;O;Object property value", "", }; static char *public_methods[] = { "C:DEFINE;L;Define settings in exception", "", };
Return codes
The macros OBJECT_ERROR and OBJECT_SUCCESS are defined to be used to return the result of a method call.