Difference between revisions of "CLASS - Properties"
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==Purpose== | ==Purpose== | ||
Create properties in a user-defined class | Create properties in a user-defined class | ||
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==See Also== | ==See Also== | ||
− | [[ADDPROPERTY()]], [[CLASS]], [[CLASS - Methods]], [[CLASS - Parameters]], [[CLASS - Scoping]], [[CREATEOBJECT()]], [[DEFINE CLASS]], [[DODEFAULT()]], [[ | + | [[ACLASS()]], [[ADDPROPERTY()]], [[AMEMBERS()]], [[CLASS]], [[CLASS - Methods]], [[CLASS - Parameters]], [[CLASS - Scoping]], [[COMPOBJ()]], [[CREATEOBJECT()]], [[DEFINE CLASS]], [[DISPLAY CLASSES]], [[DODEFAULT()]], [[FOREACH]], [[LIST CLASSES]], [[LOADOBJECT()]], [[METHOD]], [[NEWOBJECT()]], [[OBJECT()]], [[PRINT_HTML()]], [[PRINT_JSON()]], [[PRINT_R()]], [[PRINT_XML()]], [[REMOVEPROPERTY()]], [[REQUIRE_ONCE()]], [[SAVEOBJECT()]], [[SQL SELECT]], [[WITH]] |
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==Products== | ==Products== | ||
− | Recital | + | Recital Server, Recital |
[[Category:Documentation]] | [[Category:Documentation]] | ||
[[Category:Commands]] | [[Category:Commands]] | ||
+ | [[Category:Objects]] | ||
+ | [[Category:Objects Commands]] |
Latest revision as of 14:58, 14 December 2009
Contents
Purpose
Create properties in a user-defined class
Syntax
PROPERTY <memvar> | <array> | <dynamic array> [, ...]
[AS CHARACTER | NUMERIC | LOGICAL | DATE | <class>] [, ...]
See Also
ACLASS(), ADDPROPERTY(), AMEMBERS(), CLASS, CLASS - Methods, CLASS - Parameters, CLASS - Scoping, COMPOBJ(), CREATEOBJECT(), DEFINE CLASS, DISPLAY CLASSES, DODEFAULT(), FOREACH, LIST CLASSES, LOADOBJECT(), METHOD, NEWOBJECT(), OBJECT(), PRINT_HTML(), PRINT_JSON(), PRINT_R(), PRINT_XML(), REMOVEPROPERTY(), REQUIRE_ONCE(), SAVEOBJECT(), SQL SELECT, WITH
Description
The PROPERTY command is used inside the CLASS...ENDCLASS construct to define properties of a class. The PROPERTY command can create memory variables, arrays, and dynamic arrays. You reference properties in an object using the dot (.) member access operator. The full syntax is <object>.<property>.
The visibility of the properties of an object is governed by their scope. Unless otherwise specified, all properties defined within a class are public.
<memvar> | <array> | <dynamic array>
The property name is either a memory variable name <memvar>, or an array name <array>. Arrays are defined with the "arrayname[<expN>]" construct. The <expN> represents the number of array elements, if the number is not specified then the array is defined dynamic.
AS CHARACTER | NUMERIC | LOGICAL | DATE
The data type of values assigned to a property within an object can be checked at run-time by associating a data type with the property in the class definition. The AS clause is used to perform data scoping. Once a variable has been defined as a specific data type, you cannot change its data type by assigning it a value from a different data type: doing this will result in the run-time error "Data type mismatch".
AS <class name>
A property data type can inherit a class <class name>, and its members and their implementation from another class. Inheritance enables developers to build a hierarchy of descendant objects. The specification of a property data type as an existing class name provides for construction of a class hierarchy. The inheriting class is called a derived class, and the class that the derived class inherits is called a base class.
Example
// Example of Properties class Company property cCOMPANY_NAME as character property cCOMPANY_CODE as character property aADDRESS[] property cCOUNTRY as character property cWWW property cTEL property cFAX endclass oCOMPANY = new Company() oCOMPANY.cCOMPANY_NAME = [Recital Corporation Inc] oCOMPANY.aADDRESS.line1 = [85 Constitution Lane] oCOMPANY.aADDRESS.line2 = [Danvers] oCOMPANY.aADDRESS.line3 = [MA 01923] oCOMPANY.cWWW = [http:/www.recital.com] display memory
Products
Recital Server, Recital