DEFINE CLASS()
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Revision as of 12:52, 27 March 2009 by Yvonnemilne (Talk | contribs)
Contents
PURPOSE
A macro to define a class
SYNONYM
None
SYNOPSIS
#include "dbapi.h" DEFINE_CLASS(classname) <input parameters> constant classname; /* Class name */ <output parameters> none
DESCRIPTION
The DEFINE_CLASS() macro is used to define a class that can be accessed from the Recital 4GL. This class needs to be added to the API_SHARED_FUNCTION_TABLE data structure which is loaded dynamically when Recital is started.
EXAMPLE
The following example defines a class called clsMyClass and defines some dispatch methods.
Example Recital program:
// The constructor is called when the object is created test = newobject("myclass") ? type("test")
</code>
Example in 'C' object:
#include "dbapi.h" static struct API_SHARED_FUNCTION_TABLE api_function_table[2] = { {"myclass", "clsMyClass", API_CLASS}, {NULL, NULL, -1} } ; DEFINE_CLASS(clsMyClass) { /* Dispatch factory methods and return */ DISPATCH_FACTORY(); /* Dispatch constructor and return */ DISPATCH_METHOD(clsMyClass, Constructor); /* Dispatch destructor and return */ DISPATCH_METHOD(clsMyClass, Destructor); } ==SEE ALSO== [[DEFINE_METHOD()]], [[DEFINE_PROPERTYGET()]], [[DEFINE_PROPERTYSET()]], [[DISPATCH_FACTORY()]], [[DISPATCH_METHOD()]], [[DISPATCH_PROPGET()]], [[DISPATCH_PROPSET()]], [[OBJECT_ASSIGN()]], [[OBJECT_DELETE()]], [[OBJECT_GETARG()]], [[OBJECT_GETARGC()]], [[OBJECT_GETDATA()]], [[OBJECT_GETOBJECT()]], [[OBJECT_GETPARAMETER()]], [[OBJECT_GETPROPERTY()]], [[OBJECT_GETTYPE()]], [[OBJECT_GETVALUE()]], [[OBJECT_NEW()]], [[OBJECT_RETERROR()]], [[OBJECT_RETPROPERTY()]], [[OBJECT_RETRESULT()]], [[OBJECT_SETARG()]], [[OBJECT_SETDATA()]], [[OBJECT_SETPROPERTY()]] [[Category:Documentation]] [[Category:SDK]]